Published: 31 Oct 2023 | Report Code: 10247409 | Pages: 193
Global Augmented Reality (AR) Market will reach $843.69 billion by 2032, growing by 36.2% annually over 2022-2032, driven by the increasing demand for immersive experiences, enhanced customer experience, and the growing use of AR in various business applications. Highlighted with 87 tables and 98 figures, this 193-page report “Global Augmented Reality (AR) Market 2022-2032 by Offering (Hardware, Software, Services), Technology (Marker-based, Markerless, Others), Device (HMD, HUD, Smart Glasses, Handheld), Industry Vertical, End User (Consumer, Enterprise), and Region: Trend Forecast and Growth Opportunity” is based on a comprehensive research of the entire Global Augmented Reality (AR) Market and all its sub-segments through extensively detailed classifications.
Profound analysis and assessment are generated from premium primary and secondary information sources with inputs derived from industry professionals across the value chain. The report is based on studies on 2020-2022 and provides forecast from 2023 till 2032 with 2022 as the base year. (Please note: The report will be updated before delivery so that the latest historical year is the base year, and the forecast covers at least 5 years over the base year.)
In-depth qualitative analyses include identification and investigation of the following aspects:
• Market Structure
• Growth Drivers
• Restraints and Challenges
• Emerging Product Trends & Market Opportunities
• Porter’s Five Forces
The trend and outlook of global market is forecast in optimistic, balanced, and conservative view by taking into account of COVID-19 and Russia-Ukraine conflict. The balanced (most likely) projection is used to quantify Global Augmented Reality (AR) Market in every aspect of the classification from perspectives of Offering, Technology, Device, Industry Vertical, End User, and Region.
Based on Offering, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Hardware
o Sensors
o Semiconductor Component
o Displays and Projectors
o Position Trackers
o Cameras
o Other Hardware
• Software
o Software Developer Kits
o Cloud-based Solutions
• Services
Based on Technology, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Marker-based Augmented Reality
o Passive Marker
o Active Marker
• Markerless Augmented Reality
o Model-based Tracking
o Image-based Processing
• Other Technologies
By Device, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Head-Mounted Display (HMD)
• Head-Up Display (HUD)
• Smart Glasses
• Handheld Devices and Others
By Industry Vertical, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Gaming & Entertainment
• Industrial & Manufacturing
• Aerospace & Defense
• Healthcare
• Education
• Automotive
• Retail & Marketing
• Other Verticals
By End User, the global market is segmented into the following sub-markets with annual revenue ($ mn) for 2022-2032 included in each section.
• Consumer
• Enterprise
o Large Enterprises
o Small- & Medium-sized Enterprises (SMEs)
Geographically, the following regions together with the listed national/local markets are fully investigated:
• North America (U.S., Canada, and Mexico)
• Europe (Germany, UK, France, Spain, Italy, Netherlands, Rest of Europe; Rest of Europe is further segmented into Russia, Switzerland, Poland, Sweden, Belgium, Austria, Ireland, Norway, Denmark, and Finland)
• APAC (Japan, China, South Korea, Australia, India, and Rest of APAC; Rest of APAC is further segmented into Malaysia, Singapore, Indonesia, Thailand, New Zealand, Vietnam, Taiwan, and Philippines)
• South America (Brazil, Chile, Argentina, Rest of South America)
• MEA (UAE, Saudi Arabia, South Africa, and Rest of MEA)
For each region and country, detailed analysis and data of annual revenue ($ mn) are available for 2022-2032. The breakdown of all regional markets by country and the breakdown of each national market by Technology, Device, and Industry Vertical over the forecast years are also included. The report also covers the current competitive scenario and the predicted trend; and profiles key vendors including market leaders and important emerging players.
Selected Key Players:
Apple Inc.
Atheer, Inc.
Blippar Ltd.
Catchoom Technologies, S.L.
Facebook Inc.
Google, LLC
HP Development Co., L.P.
Intellectsoft LLC
Lumus Ltd.
Magic Leap, Inc
Microsoft Corp.
Niantic Inc.
Optinvent S.A.
Popar Co., Ltd.
Qualcomm Technologies Inc.
Samsung Co., Ltd.
Sony Corporation
Total Immersion
Universal mCloud Corp. (NGRAIN)
Vuzix Corp.
Wayray AG
Wikitude GmbH
Zugara, Inc.
(Please note: The report will be updated before delivery so that the latest historical year is the base year, and the forecast covers at least 5 years over the base year.)
Table of Contents: 1 Introduction 10 1.1 Industry Definition and Research Scope 10 1.1.1 Industry Definition 10 1.1.2 Research Scope 11 1.2 Research Methodology 14 1.2.1 Overview of Market Research Methodology 14 1.2.2 Market Assumption 15 1.2.3 Secondary Data 15 1.2.4 Primary Data 15 1.2.5 Data Filtration and Model Design 16 1.2.6 Market Size/Share Estimation 17 1.2.7 Research Limitations 18 1.3 Executive Summary 19 2 Market Overview and Dynamics 22 2.1 Market Size and Forecast 22 2.1.1 Impact of COVID-19 on World Economy 23 2.1.2 Impact of COVID-19 on the Market 26 2.1.3 Impact of Russia-Ukraine Conflict: War Slows Economic Recovery 28 2.2 Major Growth Drivers 32 2.3 Market Restraints and Challenges 37 2.4 Emerging Opportunities and Market Trends 40 2.5 Porter’s Five Forces Analysis 44 3 Segmentation of Global Market by Offering 48 3.1 Market Overview by Offering 48 3.2 Hardware 50 3.2.1 Sensors 52 3.2.2 Semiconductor Component 53 3.2.3 Displays and Projectors 54 3.2.4 Position Trackers 55 3.2.5 Cameras 56 3.2.6 Other Hardware 57 3.3 Software 58 3.3.1 Software Developer Kits 59 3.3.2 Cloud-based Solutions 60 3.4 Services 61 4 Segmentation of Global Market by Technology 62 4.1 Market Overview by Technology 62 4.2 Marker-based AR 64 4.2.1 Passive Marker 66 4.2.2 Active Marker 67 4.3 Markerless AR 68 4.3.1 Model-based Tracking 69 4.3.2 Image-based Processing 70 4.4 Other Technologies 71 5 Segmentation of Global Market by Device 72 5.1 Market Overview by Device 72 5.2 Head-Mounted Display (HMD) 74 5.3 Head-Up Display (HUD) 75 5.4 Smart Glasses 76 5.5 Handheld Devices and Others 77 6 Segmentation of Global Market by Industry Vertical 78 6.1 Market Overview by Industry Vertical 78 6.2 Gaming & Entertainment 80 6.3 Industrial & Manufacturing 81 6.4 Aerospace & Defense 82 6.5 Healthcare 83 6.6 Education 84 6.7 Automotive 85 6.8 Retail & Marketing 86 6.9 Other Verticals 87 7 Segmentation of Global Market by End User 88 7.1 Market Overview by End User 88 7.2 Consumer 90 7.3 Enterprise 91 7.3.1 Large Enterprises 92 7.3.2 Small- & Medium-sized Enterprises (SMEs) 93 8 Segmentation of Global Market by Region 95 8.1 Geographic Market Overview 2022-2032 95 8.2 North America Market 2022-2032 by Country 99 8.2.1 Overview of North America Market 99 8.2.2 U.S. 103 8.2.3 Canada 106 8.2.4 Mexico 108 8.3 European Market 2022-2032 by Country 110 8.3.1 Overview of European Market 110 8.3.2 Germany 114 8.3.3 U.K. 116 8.3.4 France 118 8.3.5 Spain 120 8.3.6 Italy 122 8.3.7 Netherlands 124 8.3.8 Rest of European Market 126 8.4 Asia-Pacific Market 2022-2032 by Country 128 8.4.1 Overview of Asia-Pacific Market 128 8.4.2 Japan 132 8.4.3 China 135 8.4.4 Australia 137 8.4.5 India 139 8.4.6 South Korea 141 8.4.7 Rest of APAC Region 143 8.5 South America Market 2022-2032 by Country 145 8.5.1 Argentina 148 8.5.2 Brazil 150 8.5.3 Chile 152 8.5.4 Rest of South America Market 154 8.6 MEA Market 2022-2032 by Country 155 8.6.1 UAE 158 8.6.2 Saudi Arabia 160 8.6.3 South Africa 162 8.6.4 Other National Markets 164 9 Competitive Landscape 165 9.1 Overview of Key Vendors 165 9.2 New Product Launch, Partnership, Investment, and M&A 168 9.3 Company Profiles 169 Apple Inc. 169 Atheer, Inc. 171 Blippar Ltd. 172 Catchoom Technologies, S.L. 173 Facebook Inc. 174 Google, LLC 175 HP Development Co., L.P. 176 Intellectsoft LLC 177 Lumus Ltd. 178 Magic Leap, Inc 179 Microsoft Corp. 180 Niantic Inc. 181 Optinvent S.A. 182 Popar Co., Ltd. 183 Qualcomm Technologies Inc. 184 Samsung Co., Ltd. 185 Sony Corporation 186 Total Immersion 187 Universal mCloud Corp. (NGRAIN) 188 Vuzix Corp. 189 Wayray AG 190 Wikitude GmbH 191 Zugara, Inc. 192 RELATED REPORTS 193
List of Tables: Table 1. Snapshot of Global Augmented Reality Market in Balanced Perspective, 2022-2032 20 Table 2. World Economic Outlook, 2021-2031 24 Table 3. World Economic Outlook, 2021-2023 25 Table 4. Scenarios for Economic Impact of Ukraine Crisis 29 Table 5. Main Product Trends and Market Opportunities in Global Augmented Reality Market 40 Table 6. Global Augmented Reality Market by Offering, 2022-2032, $ mn 48 Table 7. Global Augmented Reality Market: Hardware by Type, 2022-2032, $ mn 51 Table 8. Global Augmented Reality Market: Software by Type, 2022-2032, $ mn 58 Table 9. Global Augmented Reality Market by Technology, 2022-2032, $ mn 62 Table 10. Global Augmented Reality Market: Marker-based AR by Type, 2022-2032, $ mn 64 Table 11. Global Augmented Reality Market: Markerless AR by Type, 2022-2032, $ mn 68 Table 12. Global Augmented Reality Market by Device, 2022-2032, $ mn 72 Table 13. Global Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 78 Table 14. Global Augmented Reality Market by End User, 2022-2032, $ mn 88 Table 15. Global Augmented Reality Market: Enterprise by Type, 2022-2032, $ mn 91 Table 16. Global Augmented Reality Market by Region, 2022-2032, $ mn 96 Table 17. Leading National Augmented Reality Market, 2022 and 2032, $ mn 98 Table 18. North America Augmented Reality Market by Country, 2022-2032, $ mn 101 Table 19. U.S. Augmented Reality Market by Technology, 2022-2032, $ mn 105 Table 20. U.S. Augmented Reality Market by Device, 2022-2032, $ mn 105 Table 21. U.S. Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 105 Table 22. Canada Augmented Reality Market by Technology, 2022-2032, $ mn 107 Table 23. Canada Augmented Reality Market by Device, 2022-2032, $ mn 107 Table 24. Canada Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 107 Table 25. Mexico Augmented Reality Market by Technology, 2022-2032, $ mn 109 Table 26. Mexico Augmented Reality Market by Device, 2022-2032, $ mn 109 Table 27. Mexico Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 109 Table 28. Europe Augmented Reality Market by Country, 2022-2032, $ mn 113 Table 29. Germany Augmented Reality Market by Technology, 2022-2032, $ mn 115 Table 30. Germany Augmented Reality Market by Device, 2022-2032, $ mn 115 Table 31. Germany Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 115 Table 32. U.K. Augmented Reality Market by Technology, 2022-2032, $ mn 117 Table 33. U.K. Augmented Reality Market by Device, 2022-2032, $ mn 117 Table 34. U.K. Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 117 Table 35. France Augmented Reality Market by Technology, 2022-2032, $ mn 119 Table 36. France Augmented Reality Market by Device, 2022-2032, $ mn 119 Table 37. France Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 119 Table 38. Spain Augmented Reality Market by Technology, 2022-2032, $ mn 121 Table 39. Spain Augmented Reality Market by Device, 2022-2032, $ mn 121 Table 40. Spain Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 121 Table 41. Italy Augmented Reality Market by Technology, 2022-2032, $ mn 123 Table 42. Italy Augmented Reality Market by Device, 2022-2032, $ mn 123 Table 43. Italy Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 123 Table 44. Netherlands Augmented Reality Market by Technology, 2022-2032, $ mn 125 Table 45. Netherlands Augmented Reality Market by Device, 2022-2032, $ mn 125 Table 46. Netherlands Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 125 Table 47. Augmented Reality Market in Rest of Europe by Country, 2022-2032, $ mn 127 Table 48. APAC Augmented Reality Market by Country, 2022-2032, $ mn 130 Table 49. Japan Augmented Reality Market by Technology, 2022-2032, $ mn 134 Table 50. Japan Augmented Reality Market by Device, 2022-2032, $ mn 134 Table 51. Japan Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 134 Table 52. China Augmented Reality Market by Technology, 2022-2032, $ mn 136 Table 53. China Augmented Reality Market by Device, 2022-2032, $ mn 136 Table 54. China Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 136 Table 55. Australia Augmented Reality Market by Technology, 2022-2032, $ mn 138 Table 56. Australia Augmented Reality Market by Device, 2022-2032, $ mn 138 Table 57. Australia Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 138 Table 58. India Augmented Reality Market by Technology, 2022-2032, $ mn 140 Table 59. India Augmented Reality Market by Device, 2022-2032, $ mn 140 Table 60. India Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 140 Table 61. South Korea Augmented Reality Market by Technology, 2022-2032, $ mn 142 Table 62. South Korea Augmented Reality Market by Device, 2022-2032, $ mn 142 Table 63. South Korea Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 142 Table 64. Augmented Reality Market in Rest of APAC by Country/Region, 2022-2032, $ mn 144 Table 65. South America Augmented Reality Market by Country, 2022-2032, $ mn 147 Table 66. Argentina Augmented Reality Market by Technology, 2022-2032, $ mn 149 Table 67. Argentina Augmented Reality Market by Device, 2022-2032, $ mn 149 Table 68. Argentina Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 149 Table 69. Brazil Augmented Reality Market by Technology, 2022-2032, $ mn 151 Table 70. Brazil Augmented Reality Market by Device, 2022-2032, $ mn 151 Table 71. Brazil Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 151 Table 72. Chile Augmented Reality Market by Technology, 2022-2032, $ mn 153 Table 73. Chile Augmented Reality Market by Device, 2022-2032, $ mn 153 Table 74. Chile Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 153 Table 75. MEA Augmented Reality Market by Country, 2022-2032, $ mn 157 Table 76. UAE Augmented Reality Market by Technology, 2022-2032, $ mn 159 Table 77. UAE Augmented Reality Market by Device, 2022-2032, $ mn 159 Table 78. UAE Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 159 Table 79. Saudi Arabia Augmented Reality Market by Technology, 2022-2032, $ mn 161 Table 80. Saudi Arabia Augmented Reality Market by Device, 2022-2032, $ mn 161 Table 81. Saudi Arabia Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 161 Table 82. South Africa Augmented Reality Market by Technology, 2022-2032, $ mn 163 Table 83. South Africa Augmented Reality Market by Device, 2022-2032, $ mn 163 Table 84. South Africa Augmented Reality Market by Industry Vertical, 2022-2032, $ mn 163 Table 85. Apple Inc.: Company Snapshot 169 Table 86. Apple Inc.: Business Segmentation 170 Table 87. Apple Inc.: Product Portfolio 170
List of Figures: Figure 1. Research Method Flow Chart 14 Figure 2. Bottom-up Approach and Top-down Approach for Market Estimation 17 Figure 3. Global Market Forecast in Optimistic, Conservative and Balanced Perspectives, 2022-2032 19 Figure 4. Global Augmented Reality Market, 2022-2032, $ mn 22 Figure 5. Impact of COVID-19 on Business 26 Figure 6. Primary Drivers and Impact Factors of Global Augmented Reality Market 32 Figure 7. Forecast of Middle-class Population by Region, 2015-2030, million 35 Figure 8. World Digital Gaming Market, 2022-2032, $ bn 35 Figure 9. Forecast Share of Consumers Who Will Have Used AR for Online Shopping by 2025 by Country 36 Figure 10. Primary Restraints and Impact Factors of Global Augmented Reality Market 37 Figure 11. Investment Opportunity Analysis 41 Figure 12. Porter’s Fiver Forces Analysis of Global Augmented Reality Market 44 Figure 13. Breakdown of Global Augmented Reality Market by Offering, 2022-2032, % of Revenue 49 Figure 14. Global Addressable Market Cap in 2023-2032 by Offering, Value ($ mn) and Share (%) 49 Figure 15. Global Augmented Reality Market by Offering: Hardware, 2022-2032, $ mn 50 Figure 16. Global Augmented Reality Market by Hardware: Sensors, 2022-2032, $ mn 52 Figure 17. Global Augmented Reality Market by Hardware: Semiconductor Component, 2022-2032, $ mn 53 Figure 18. Global Augmented Reality Market by Hardware: Displays and Projectors, 2022-2032, $ mn 54 Figure 19. Global Augmented Reality Market by Hardware: Position Trackers, 2022-2032, $ mn 55 Figure 20. Global Augmented Reality Market by Hardware: Cameras, 2022-2032, $ mn 56 Figure 21. Global Augmented Reality Market by Hardware: Other Hardware, 2022-2032, $ mn 57 Figure 22. Global Augmented Reality Market by Offering: Software, 2022-2032, $ mn 58 Figure 23. Global Augmented Reality Market by Software: Software Developer Kits, 2022-2032, $ mn 59 Figure 24. Global Augmented Reality Market by Software: Cloud-based Solutions, 2022-2032, $ mn 60 Figure 25. Global Augmented Reality Market by Offering: Services, 2022-2032, $ mn 61 Figure 26. Breakdown of Global Augmented Reality Market by Technology, 2022-2032, % of Sales Revenue 63 Figure 27. Global Addressable Market Cap in 2023-2032 by Technology, Value ($ mn) and Share (%) 63 Figure 28. Global Augmented Reality Market by Technology: Marker-based AR, 2022-2032, $ mn 64 Figure 29. Global Augmented Reality Market by Marker-based AR: Passive Marker, 2022-2032, $ mn 66 Figure 30. Global Augmented Reality Market by Marker-based AR: Active Marker, 2022-2032, $ mn 67 Figure 31. Global Augmented Reality Market by Technology: Markerless AR, 2022-2032, $ mn 68 Figure 32. Global Augmented Reality Market by Markerless AR: Model-based Tracking, 2022-2032, $ mn 69 Figure 33. Global Augmented Reality Market by Markerless AR: Image-based Processing, 2022-2032, $ mn 70 Figure 34. Global Augmented Reality Market by Technology: Other Technologies, 2022-2032, $ mn 71 Figure 35. Breakdown of Global Augmented Reality Market by Device, 2022-2032, % of Sales Revenue 73 Figure 36. Global Addressable Market Cap in 2023-2032 by Device, Value ($ mn) and Share (%) 73 Figure 37. Global Augmented Reality Market by Device: Head-Mounted Display (HMD), 2022-2032, $ mn 74 Figure 38. Global Augmented Reality Market by Device: Head-Up Display (HUD), 2022-2032, $ mn 75 Figure 39. Global Augmented Reality Market by Device: Smart Glasses, 2022-2032, $ mn 76 Figure 40. Global Augmented Reality Market by Device: Handheld Devices and Others, 2022-2032, $ mn 77 Figure 41. Breakdown of Global Augmented Reality Market by Industry Vertical, 2022-2032, % of Revenue 79 Figure 42. Global Addressable Market Cap in 2023-2032 by Industry Vertical, Value ($ mn) and Share (%) 79 Figure 43. Global Augmented Reality Market by Industry Vertical: Gaming & Entertainment, 2022-2032, $ mn 80 Figure 44. Global Augmented Reality Market by Industry Vertical: Industrial & Manufacturing, 2022-2032, $ mn 81 Figure 45. Global Augmented Reality Market by Industry Vertical: Aerospace & Defense, 2022-2032, $ mn 82 Figure 46. Global Augmented Reality Market by Industry Vertical: Healthcare, 2022-2032, $ mn 83 Figure 47. Global Augmented Reality Market by Industry Vertical: Education, 2022-2032, $ mn 84 Figure 48. Global Augmented Reality Market by Industry Vertical: Automotive, 2022-2032, $ mn 85 Figure 49. Global Augmented Reality Market by Industry Vertical: Retail & Marketing, 2022-2032, $ mn 86 Figure 50. Global Augmented Reality Market by Industry Vertical: Other Verticals, 2022-2032, $ mn 87 Figure 51. Breakdown of Global Augmented Reality Market by End User, 2022-2032, % of Revenue 88 Figure 52. Global Addressable Market Cap in 2023-2032 by End User, Value ($ mn) and Share (%) 89 Figure 53. Global Augmented Reality Market by End User: Consumer, 2022-2032, $ mn 90 Figure 54. Global Augmented Reality Market by End User: Enterprise, 2022-2032, $ mn 91 Figure 55. Global Augmented Reality Market by Enterprise: Large Enterprises, 2022-2032, $ mn 92 Figure 56. Global Augmented Reality Market by Enterprise: Small- & Medium-sized Enterprises (SMEs), 2022-2032, $ mn 93 Figure 57. Global Market Snapshot by Region 95 Figure 58. Geographic Spread of Worldwide Augmented Reality Market, 2022-2032, % of Sales Revenue 96 Figure 59. Global Addressable Market Cap in 2023-2032 by Region, Value ($ mn) and Share (%) 97 Figure 60. North American Augmented Reality Market, 2022-2032, $ mn 100 Figure 61. Breakdown of North America Augmented Reality Market by Country, 2022 and 2032, % of Revenue 101 Figure 62. Contribution to North America 2023-2032 Cumulative Market by Country, Value ($ mn) and Share (%) 102 Figure 63. U.S. Augmented Reality Market, 2022-2032, $ mn 104 Figure 64. Canada Augmented Reality Market, 2022-2032, $ mn 106 Figure 65. Augmented Reality Market in Mexico, 2022-2032, $ mn 108 Figure 66. European Augmented Reality Market, 2022-2032, $ mn 111 Figure 67. Breakdown of European Augmented Reality Market by Country, 2022 and 2032, % of Revenue 112 Figure 68. Contribution to Europe 2023-2032 Cumulative Market by Country, Value ($ mn) and Share (%) 113 Figure 69. Augmented Reality Market in Germany, 2022-2032, $ mn 114 Figure 70. Augmented Reality Market in U.K., 2022-2032, $ mn 116 Figure 71. Augmented Reality Market in France, 2022-2032, $ mn 118 Figure 72. Augmented Reality Market in Spain, 2022-2032, $ mn 120 Figure 73. Augmented Reality Market in Italy, 2022-2032, $ mn 122 Figure 74. Augmented Reality Market in Netherlands, 2022-2032, $ mn 124 Figure 75. Augmented Reality Market in Rest of Europe, 2022-2032, $ mn 126 Figure 76. Asia-Pacific Augmented Reality Market, 2022-2032, $ mn 129 Figure 77. Breakdown of APAC Augmented Reality Market by Country, 2022 and 2032, % of Revenue 129 Figure 78. Contribution to APAC 2023-2032 Cumulative Market by Country, Value ($ mn) and Share (%) 131 Figure 79. Augmented Reality Market in Japan, 2022-2032, $ mn 133 Figure 80. Augmented Reality Market in China, 2022-2032, $ mn 135 Figure 81. Augmented Reality Market in Australia, 2022-2032, $ mn 137 Figure 82. Augmented Reality Market in India, 2022-2032, $ mn 139 Figure 83. Augmented Reality Market in South Korea, 2022-2032, $ mn 141 Figure 84. Augmented Reality Market in Rest of APAC, 2022-2032, $ mn 143 Figure 85. South America Augmented Reality Market, 2022-2032, $ mn 146 Figure 86. Breakdown of South America Augmented Reality Market by Country, 2022 and 2032, % of Revenue 146 Figure 87. Contribution to South America 2023-2032 Cumulative Market by Country, Value ($ mn) and Share (%) 147 Figure 88. Augmented Reality Market in Argentina, 2022-2032, $ mn 148 Figure 89. Augmented Reality Market in Brazil, 2022-2032, $ mn 150 Figure 90. Augmented Reality Market in Chile, 2022-2032, $ mn 152 Figure 91. Augmented Reality Market in Rest of South America, 2022-2032, $ mn 154 Figure 92. Augmented Reality Market in Middle East and Africa (MEA), 2022-2032, $ mn 156 Figure 93. Breakdown of MEA Augmented Reality Market by Country, 2022 and 2032, % of Revenue 156 Figure 94. Contribution to MEA 2023-2032 Cumulative Market by Country, Value ($ mn) and Share (%) 157 Figure 95. Augmented Reality Market in UAE, 2022-2032, $ mn 158 Figure 96. Augmented Reality Market in Saudi Arabia, 2022-2032, $ mn 160 Figure 97. Augmented Reality Market in South Africa, 2022-2032, $ mn 162 Figure 98. Growth Stage of Global Augmented Reality Industry over the Forecast Period 165
Selected Key Players: Apple Inc. Atheer, Inc. Blippar Ltd. Catchoom Technologies, S.L. Facebook Inc. Google, LLC HP Development Co., L.P. Intellectsoft LLC Lumus Ltd. Magic Leap, Inc Microsoft Corp. Niantic Inc. Optinvent S.A. Popar Co., Ltd. Qualcomm Technologies Inc. Samsung Co., Ltd. Sony Corporation Total Immersion Universal mCloud Corp. (NGRAIN) Vuzix Corp. Wayray AG Wikitude GmbH Zugara, Inc. (Please note: The report will be updated before delivery so that the latest historical year is the base year, and the forecast covers at least 5 years over the base year.)